Unreal
forum member
Holy crappy track night. Last time I took the car out it ran 12.2/12.3 all day at 115mph. Got 4 passes last night. New mods were aluminum DS, and swapped from 3.73s to 3.31s. First pass was 13.4@110. Blew the tires off. 255 16" ET streets that always dead hooked. Had them at 22psi since I've never had track issues before. So I lowered them to 17psi, still blew tires off 1st/2nd. 14.0@105.
Next run it hooked a bit better but still spun, then it shifted from 1st to 3rd (probably from wheel spin), then once it was in 3rd down shifted back to 2nd after a few feet. 13.0@110. Last run was a 13.3@108 sliding all over. Car makes no power and never had traction issues before. Just tune/intake/xpipe car. Was expecting to go 12.0s with the new driveshaft/gears. With the 3.73s it probably would have been even worse. Guess it is time to work on the suspension. I got LCA brackets, Upper and upper bracket waiting to go on along with a circle D 4C. I may wait on the converter, if it can't even hook off the stock one.
Next run it hooked a bit better but still spun, then it shifted from 1st to 3rd (probably from wheel spin), then once it was in 3rd down shifted back to 2nd after a few feet. 13.0@110. Last run was a 13.3@108 sliding all over. Car makes no power and never had traction issues before. Just tune/intake/xpipe car. Was expecting to go 12.0s with the new driveshaft/gears. With the 3.73s it probably would have been even worse. Guess it is time to work on the suspension. I got LCA brackets, Upper and upper bracket waiting to go on along with a circle D 4C. I may wait on the converter, if it can't even hook off the stock one.