irishpwr46
Official Site Vandal
^^^^so what is a good tire to start with?
70mph is 6500 rpm with 3.55 gears and 275/35-18 tires, OR 6500 rpm with 3.73 and 275/40-18 tires, or.... you can use tire size to adjust the NET final gear ratio quite a bit.
The stock engine honestly makes it's power from around 3000 up to around 6200 rpm, and then it starts to fall flat. If you've modded the engine to let it breathe better at higher rpm, you'll need to adjust your final drive ratio to place that powerband where you need it. With 275/40-18 tires, the stock 3.35 gear effectively eliminates the utility of 5th gear on-track, since a 6275 shift from fourth puts 5th gear at about 4300 rpm and 151 mph, and unless you're making beaucoup power, you're aero-limited at that point. Gears aren't a drag-only deal, they're a tuning tool. Period.
All sticky tires will do is make him fast and sloppy, and when he does lose it, he'll just be doing it at a higher speed, that's all. Not-so-sticky street tires are great to learn on for a variety of reasons. First, they talk to you, and you can really start to learn what your car's doing by listening to the feedback from the tires. R-comps are dead silent, except for a split second when there's a tiny bit of growl. Then you spin. Second, street tires are usually very predictable in breakaway. They warn you that it's coming, and you can feel them gradually let go once you push too hard. They also recover pretty predictably, as well. The skills (throttle-steer, snap-opposite-lock) that you learn controlling and recovering on street tires are lifetime skills, and they apply directly to sticky street tires, R-comps, and even full slicks. R-comps give almost no audible feedback, and grip like crazy until they don't grip at all. Without the skills to recover, you don't hang the tail out a little on exit, you just spin, since the tires let go apparently without warning. There actually was a warning, but without the experience base from street tires, a novice driver won't know what they're hearing and feeling to get them to be ahead of the car, rather than reacting to it.
Thanks, Dpn!
Irish: You want something grippy, but not TOO soft, both for wear, and for audible feedback. Look for an "extreme performance summer" tire with a treadwear of 200-250 for a good tire. I've used the Nitto 555, and it's good, if a little on the hard side. I've also used the Dunlop Star Spec, and it's a great rain tire, and solid in the dry. Others like the Kumho Ecsta XS. Avoid the RE050A and it's competitors, they're a bit too quiet for good feedback, but they are grippy!
Really???? Tell me more.
Actually with 3.73s, 6500 rpm is 67 mph with 26.66" wheels/tires. I used excel to make my own calculator for this.
It's a given that the taller the gear (higher numerically) the less road-speed range there is per gear. With a stock 3650 trans, based on 6250 redline shifts, and minimum 3000 rpm, here's how it plays out with 25.57" tires (275/35-18):Sure they're a tuning tool, but lets look at the options.
4.10s = each gear suffers from a very narrow band of useable speeds, you'll be up and downshifting quite often and you might need to use 5th on a straight. Not a good option.
3.73s = offers better acceleration, but a very modest increase over 3.55s, so why spend the money.
Disagreed, and agreed. In terms of "worthwhile investment," that is always the question, no? Is the extra .1 or .2 seconds per lap worth the $500 for gears and install? If you're swapping to a T2R or another aftermarket differential, then you should consider gear choice to be wide open, since there won't be an associated install charge.In reality I don't see changing the gear ratio of the rear end being of much utility to the Mustang corner carver. The 3.55 stock gear is the best compromise. If you got the 3.31 gear, then 3.73s would be a worthwhile investment.
Seems like that takes a lot of the fun out of things to me... I agree that minimizing the number of times you need to shift is a positive, since upshifts are just wasted time. Top speed on an auto-x course is absolutely loafing along compared to even short club-level road courses, though, and we almost NEVER use first gear, except when pulling out of the pits, or MAYBE on a hairpin.My reference to 70 mph in 2nd was directed towards auto x. If 2nd gear can reach 70 mph, you will never have to do more than one shift during of an auto x run, and that's a good thing.
Maybe Sam will chime in here with respect to techniques, but I have instructed my fair share of auto-x drivers making the transition to road courses, and almost universally, they are FAR too rough with their control inputs. I'm not referencing speed here, just severity of change. They yank the wheel, not turn it, and tromp on the gas and brakes. I may be wrong, but smoothness will pay off a lot at any speed, and plays directly into car control skills, of which the most important is maintaining a balanced chassis. I will concede that you make more turning events than I do at a track day, BUT here is were we start to differ in opinion.I have my doubts that one would develop the input speed required to excel at auto x if you're driving slow because of your tires. Auto x is a completely different animal than track racing. There are probably more driver inputs in 60 seconds of auto x than a couple laps of an average road course and they are coming at you much faster.
Just playing devil's advocate... If you had learned to drive first, and not worried about final placement, is it possible that you might have stayed in the bottom 20% for a little longer, but then catapulted to the top 5% rather than top 20%? Remember, I'm NOT advocating getting a set of nice, 500 treadwear all-seasons here, just starting on something like Nitto 555s, or Star Specs.I never made any improvements in my auto x driving until I had tires that were up to par with what the car & driver could accomplish. I went from the bottom 20% of my local club to the top 20% in short order.
I disagree to a point... When you're first starting, yes, the car will get away from you until you get your techniques refined. When you start to "push it" and you have the skill set to back you up, it's vanishingly rare that the car will completely let go on you, like being sideways. When the car is sideways, ALL that you're doing is scrubbing off speed, and pissing away momentum and rhythm. If the tail end steps out of line a little bit, you can easily correct with throttle steering or opposite lock, and you lose almost nothing. If the car starts to push a touch, a slight lift or a dab of left-foot brake can snap it back on-line, and you lose almost nothing. When you go flat sideways, or worse, you've given up valuable tenths of a second trying to chase hundreths or thousandths. Not a good bargain, if you ask me.As far as being sloppy, the fastest guys in my local club drive S2000s and set the FTD nearly every event while spending at least a few tenths of a second going sideways each trial. If car isn't getting away from you once and awhile, you're not driving hard enough to be competitive.