Makes a lot of sense, actually. I like that approach very much. Fits well with the way I think.
However, I'm deeply skeptical that my innate ability will be anywhere near what's necessary to come close to the kind of consistency you're talking about. My base reaction time is around 250 milliseconds (this is the time between when I see a color change and when I click on the mouse to acknowledge it, so anything that requires actual judgment will, of course, take quite a bit longer). That means that, at speed (say, 60 mph), I can expect the variation in my braking point to be around, I'd guess, 25 feet. That's "uncontrollable" variation. There's literally nothing I can do about it.
That won't affect just my braking point. It'll also affect the variation in my turn-in point.
Actually, I'll disagree with you here... The reaction-time measurement is based on a randomly-generated stimulus, meaning your decision loop is something like: See the light, process the information, make the decision, act. This would be akin to something sudden occurring on track, like my interaction with a coyote last year. When talking about something like a brake point, or a turn-in point, there is the benefit of foresight, and anticipation. This is why I stress permanent landmarks with my students. You're closing in on the corner at 100MPH, and your PLAN is to hit the brakes at the "3" marker in order to get to your desired entry speed. Your decision loop starts
seconds before you get to the action point, since the corner didn't just suddenly appear. You have the benefit of anticipation and timing in your favor. As you come up on the "3" marker, which is your braking point, you have already cut well inside of your decision loop, eliminating the process and decision portions. You KNOW you're going to brake, and you KNOW that you will brake at a specific point, which is coming up in 3...2...1...BRAKE! Your 250mS reaction-time loop can and will be shaved to something around a 10-20mS error factor. At speed, that's well within the 10' window that you want. Think of it like tapping your foot to music. If you wait to
hear the beat, then trigger your toe to tap, you'll be behind. But, because you can anticipate the rhythm, you can rapidly fall into sync within a VERY narrow margin of error. If you have a non-movable landmark (I normally use pavement patches, braking markers, joints in the berm, etc.) for each of your cardinal points, you'll simply drop into the rhythm of things. After all, the brass ring is to see, process and act without conscious thought, allowing you to focus your mental faculties on strategy. That, however, requires a goodly amount of seat time to achieve!
There's also the issue with my memory, which essentially isn't there at all. I'm figuring it'll take me something like 50 laps just to learn what the track looks like enough that I'll know with confidence what the next corner's going to look like. This is based on experience with Gran Turismo which, admittedly, isn't likely to be terribly instructive in terms of how the car will behave or anything, but is likely to be instructive in terms of teaching me the
best I'm going to be able to do at things such as the speed with which I really learn a track. And I'm going to be demanding that an instructor be with me all the way until I know the track, the safe braking points, etc., inside and out. I expect I'll soon be banned from NASA events just for being too "needy"!
LOL!! I've yet to see somebody run out of NASA for being too needy, or wanting instruction! Unfortunately, I can't help you with simple memory tricks, or anything like that. Yes, you NEED to learn the track to be able to drive it consistently. Best bet is to start working now. Find a good YouTube video of the track you're going to drive, preferably from a Mustang, or Corvette, and not a Miata or a WRX. Something with reasonable horsepower, weight, and rear-wheel drive, and prefereably a camera angle from inside the car, behind the driver to give you a better example of what
you will see when you're on track. Download the vid (or book-mark it!), and then find a nice, clean lap, and start dissecting it. For each corner, identify the brake point (landmark!), turn-in point (landmark!) and apex point (landmark) and WRITE THEM DOWN. Next, run through the lap again, looking at where the driver tracked-out. In most cases, the proper track-out point is going to be against the outside edge of the track, right next to or on top of a berm. Look at where the car wound up relative to the length of that berm. Then WRITE THEM DOWN. If you can, loop that lap, and just let it soak into your consciousness, to the point where you start anticipating the driver's actions. Don't be afraid to follow along with your hands, either! Mimic turning a steering wheel, moving your foot back and forth between brake and gas, reaching over for a shift (then getting your hand back up on the wheel!) You're training your memory, locking in trial cardinal points, and also working on muscle memory at the same time. Spend at least 10-15 minutes per day at this, and 20 minutes per day in the three days preceding the track event.
Good thing I'm not signing up to be a professional driver!
Fortunately, I'm just in this for the fun of it. As long as I have fun with it and remain safe, I'll be happy. I'll let other people worry about getting every last tenth of a second out of their lap times.
Fantastic attitude! Keep that firmly in mind when you hit the track, and while you
may be slower than some for the first session or two, you'll wind up being faster than MOST by the end of the day or weekend!
I'm wondering if the approach should be modified slightly. Rather than work on finding the proper braking point and (to the likely rather minimal degree possible) braking consistency first, might it be better to work on the speed through the turn first, once the line's been consistently nailed? Which is to say, make the order something like this:
- Get to the point where I can nail the line, time after time, at significantly lower speeds than the "proper" one.
- Gradually increase my speed through the turn, but not worry about the braking point (except to ensure that my braking point is sufficiently far out that I can easily reach the turn-in speed I want), until I get reasonably close to what the combination of me and the car can do through the turn.
- Gradually work on getting the braking closer to the right place so that when I come off the brakes, I'm at the right speed and turn-in location to make the turn at the proper speed.
Is there any disadvantage to doing that than working on the braking first? The reason I ask is that the braking point you wind up with is going to depend on the speed you're going and the target speed for the turn, but until you've figured out the latter, you can't know the former.
I would suggest working braking points first, but with good reason. If you start working on entry speed (and exit speed follows blindingly quickly, trust me!) you WILL start carrying more and more speed into the following corners. By having an established braking point you can start seeing the impact your speed has on braking distances, and you won't be surprised into a "four-off" at the end of braking. Also, start getting used to the concept of using your braking to
determine your entry speed. If you brake however and wherever, you'll have a much tougher time getting consistent entry speed to start working with. Also, it'll make your instructor happy to know that you can whoa the car up properly. That will then allow him to focus on getting you hustling a little sooner without wanting to leave "a little in the bank for the wife and kids," if you follow.
Oh, and another question: how will I "know" if the track-out point I hit is a good one?
THAT is an excellent question! We've pretty much figured out that the combination of turn-in point, apex point, and rate of acceleration post-apex will determine your track-out point. Look for the following:
1) Your car winds up right at the edge of the track at corner-exit. Not 6' in, and not with two in the dirt; try for 18"
or less. I generally try to get my students to just "kiss" the berm with the edges of their tires. Feel that it's there, if you follow. That way you know you used the WHOLE track!
2) You were able to smoothly unwind the wheel starting at apex, and were pointing dead-straight down the track when you got to the edge at exit. Do NOT drive the car there! Let the car flow there naturally.
3) You were able to get to WOT somewhere between apex and the track out point.
In my experience, there is generally a berm at exit of most corners, if for no other reason than to protect the track edge from being beaten to death by the tires. GENERALLY SPEAKING you'll want to wind up parallel to the edge of the track, right next to the edge of the berm well past the half-way point, perhaps 2/3 of it's length away from the corner would be a good initial target. Of course, YMMV, batteries not included, depends on the track and corne in question, etc.
If you do the above, you hit a perfect exit. If however:
1) The car comes up too far away at exit (more than 18" off the edge), then you either turned in too late, or were a complete wuss with the throttle!
2) The car comes up "short" on the berm, and you still have steering lock in when you get there, then you turned in too early or missed your apex completely. This is another indicator where consistency is so critical!
3) The car winds up on TOP of the berm with the outside wheels. This is a variation on #2, where you either turned in just a tick too soon, missed your apex a bit, or got just a little greedy with the throttle on the way out.
4) The car seems positioned properly, but you dropped the outside rear tire (only!) on the berm and chuffed up a small dust cloud on your way out of the corner. Nailed it!!
Finally, is there any way I can use a "driving simulator" such as Gran Turismo to help me with this whole process, so that I'll be starting off in a better position than I might be otherwise? I've got a force feedback steering wheel and pedals, so at least it "feels" somewhat realistic. I can use all the advantages I can get.
Simulators are great for "learning" a new track, but they're absolutely nothing like the "real thing." You can experiment with different lines through corners with them to see what seems to let the car flow (if the software physics package is goo), and if the graphics are done well enough, you can pick out some "prospective" landmarks. It will all change once you put rubber on tarmac, though! In iRacing (good sim!) my lap times at Road America are nearly 7 seconds higher than I've done in the real world. The sims get some things right, and others, not so much... Honestly, I've been pretty happy with doing the video thing, assuming you can find the right one to use as a guide.
This one's not
ideal, but it might give you a start:
http://www.youtube.com/watch?v=yLezvppt_EM
Note on the first lap how he misses apex on one corner, and winds up well out on the rumbles at exit... Also note how he's experimenting with a couple of different lines through the hairpin. ALSO note that he's pretty much hitting apex everywhere, as well!
I'm going to the NASA event at Sonoma Raceway on March 15th and 16th, so I'll soon get to experience this for myself. I'm a bit apprehensive, as it's been 20 years since I've been on the track, but because my intention is to take it slow and easy (and listen to everything the instructor has to say, though he may have to say some things multiple times so that I'll remember them), I think at least I'll be safe. The last notable thing that I can remember in the last track event I participated in was that I went right past one of the sharp left-handers at Thunder Hill and into the mud (it had rained a few days prior) because I knew that attempting to make the corner would have resulted in Bad Things happening. And that happened because I didn't remember the nature of that corner or its braking point. So you can see why I'm apprehensive about my memory, as it will have a major effect on safety.
I'll be waiting (with bated breath!) to hear a report on how things went, what you learned, how much fun was had, what worked and what didn't, etc.
Biggest thing to beware of getting (back) on track for the first few times is your personal fatigue factor. Although you are driving in a seated position for relatively short stints (I mean really, 20 min? How hard can it be!), the
mental drain is immense! Stay hydrated, keep up on proteins and carbs, and if you feel like you're getting tired, or confused about something you thought you pretty much had down before, PARK THE CAR. Also, listen to your instructor (duh!), he/she will have MUCH better specific information about the track than I could give you half-a-continent away. When you do your "meet and greet" on the first morning, chat about their instructional plan, and then roll with that. Trust me when I say none of us instructors WANT our students to go slow (outside of instructional scenarios, of course) none of us WANT our students to suck....
Have fun, be safe!