Forza audio recording in progress

Marc s

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It's pretty cool that Microsoft is using our dyno to record the audio for the new Forza video game. In the sea of super cool exotics, guess which Mustang is being used for the 5.0 audio?

On top of his swelling ego, we will all have to listen to his car everytime we play the game. LOL.

Just kidding Matt. Good job!

Microsoft1_zps912e601d.jpg


Microsoft2_zps2f17c005.jpg
 
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BruceH

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Super cool! How does something like that happen? Were you tuning one of Bills cars, lol.
 

Marc s

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We have the only dyno in the area that has a brake. We can program the computer to hold RPMs for X-amount of time and then the brake will release and re-apply every 500 RPMs. So, you go full throttle, the computer holds the RPMs at 4,000 for 5 seconds, the brake releases, the RPMs rise to 4500, the brake applies. . . . .you get the idea.

They contacted us and we jumped on the opportunity.
 
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BruceH

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We have the only dyno in the area that has a brake. We can program the computer to old RPMs for X-amount of time and then the brake will release and re-apply every 500 RPMs. So, you go full throttle, the computer holds the RPMs at 4,000 for 5 seconds, the brake releases, the RPMs rise to 4500, the brake applies. . . . .you get the idea.

They contacted us and we jumped on the opportunity.

I'll bet, it's way cool. So who drives the car?
 

Kidd

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That's pretty cool, congrats to Matt and all of you guys!
 

Marc s

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When I get mine running, They want to come down so they can produce audio files of it. Apparently, they haven't been able to get any audio recordings from a Nascar engine and transmission.
 

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